
While we just saw Fable III a few weeks ago, logging in a chunk of time from the start of the game, Microsoft offered us another opportunity to spend more time with the game at its Washington offices. As we've noted previously, the latest entry in the role-playing series leans into the theme of choices--great and small--and how they affect the world. Our time with the game let us cover some of the territory we just saw, albeit tightened up some, and also take a more exploratory route through the game.
The early stretch of our time with Fable III played out as before with players being given the choice to pick their gender and familiarize themselves with the current state of Albion, where things start to go poorly pretty quickly. Once the setup is complete, the game still keeps its training wheels on for a bit as you're guided to some set locations and directed through the start of some of the main story quests. However, once you've cleared those required to set up the story and introduce you to the concept of followers and the Road to Rule leveling system, you're free to move along at your own pace.
Your trusty canine buddy is back and always eager to direct you to loot--both obvious and hidden--so you can go exploring for a while if you like. If you're the more devoted sort, you can invest a good amount of time mingling with the various locals you'll meet in towns and other places to build relationships with them that yield guild seals. These are Fable III's nearest equivalent to experience points. Not only does this help with moving through the various gates along the Road to Rule that require a certain number of followers and seals, but it also makes new quests available to you that are specific to building your relationship with a particular character.
If you're feeling more entrepreneurial, you can take on various jobs and make some cash you can use to get a house, set up a shop, or get yourself some nice clothes. But, if you're a no-nonsense linear-gameplay-loving type, you can choose to bypass the side stuff and work your way through the story, which appears to give you just enough followers and guild seals to keep you moving along through the Road to Rule.

